Post by Corvus on Nov 1, 2011 19:38:34 GMT -5
Spell Name: Arms Animation
Level: Mediocre
Range: physical contact
Description:A rarely used form of magic, the user performs True Animation by focusing on bringing out the 'True Soul' of the weapon or object in question. Once the Soul has been awakened from within the object, they add a second layer to the spell to transform the weapon into the form of a human.
The spell, at this point, is complete. The weapon can now learn any technique or skill, however, it cannot learn any spells beyond 'Animated Weapon Full Transformation' and 'Animated Weapon Partial Transformation'. This, as a side effect, renders some skills useless, though they can still be purchased. The funding for all skills and spells purchased comes from the current owner. And in combat, the animated weapon's abilities and ability to learn abilities and techniques are determined by the owner's XP count.
If the weapon passes into the possession of someone whose XP count is too low to for them to have learned certain techniques, those techniques are sealed or downgraded to a level they could use. While in weapon form, soft and flexible weapons are able to move to an extent. This is a permanent effect.
Drawback: too time consuming to use in combat. Consumes vast quantities of magic. Can be learned by living magic mages. The upgrade itself can also be purchased from the shop, if one is unable to find someone to perform the spell.
Cost:600 Jewels(if modification is purchased in shop)
Spell Name:Animated Weapon Full Transformation
Level:Feeble
Range:self
Description:Simply put, an Animated Weapon transforms into it's Weapon Form, or back to it's Human Form. Takes a full second.
Drawback:Can only be learned by Animated Weapons
Spell Name:Animated Weapon Partial Transformation
Level:Mediocre
Range:self
Description:Simply put, the Animated Weapon transforms one or more limbs into a part of their weapon form. Takes a half second.
Drawback:Can only be learned by Animated Weapons
Level: Mediocre
Range: physical contact
Description:A rarely used form of magic, the user performs True Animation by focusing on bringing out the 'True Soul' of the weapon or object in question. Once the Soul has been awakened from within the object, they add a second layer to the spell to transform the weapon into the form of a human.
The spell, at this point, is complete. The weapon can now learn any technique or skill, however, it cannot learn any spells beyond 'Animated Weapon Full Transformation' and 'Animated Weapon Partial Transformation'. This, as a side effect, renders some skills useless, though they can still be purchased. The funding for all skills and spells purchased comes from the current owner. And in combat, the animated weapon's abilities and ability to learn abilities and techniques are determined by the owner's XP count.
If the weapon passes into the possession of someone whose XP count is too low to for them to have learned certain techniques, those techniques are sealed or downgraded to a level they could use. While in weapon form, soft and flexible weapons are able to move to an extent. This is a permanent effect.
Drawback: too time consuming to use in combat. Consumes vast quantities of magic. Can be learned by living magic mages. The upgrade itself can also be purchased from the shop, if one is unable to find someone to perform the spell.
Cost:600 Jewels(if modification is purchased in shop)
Spell Name:Animated Weapon Full Transformation
Level:Feeble
Range:self
Description:Simply put, an Animated Weapon transforms into it's Weapon Form, or back to it's Human Form. Takes a full second.
Drawback:Can only be learned by Animated Weapons
Spell Name:Animated Weapon Partial Transformation
Level:Mediocre
Range:self
Description:Simply put, the Animated Weapon transforms one or more limbs into a part of their weapon form. Takes a half second.
Drawback:Can only be learned by Animated Weapons