Post by shade on Oct 20, 2011 17:02:23 GMT -5
Spell Name: Black stone armor
Level: Green Horn
Range: Self
Description: Manuel covers his body in a thick layer of black stone armor. This is used to augment Manuel's hand to hand style. The armor covers Manuel's arms up to the shoulder, leaving a small gap between the arms and the chest plate, which goes up to his neck and all th way around in the back, while leaving the front of the neck open. covering his head is a simple helmet, that protects his face, while keeping his eyes free from obstruction.The legs are covered up to the knee, except in the back, of the knee, and a seperate part is used to form his thigh pieces, as well as another seperate piece covering his pelvic area. This armor will last for 10 posts
Drawback: Decrease to speed
Spell Name: Shards of Earth
Level: GreenHorn
Range: long
Description: Sharp rocks rise from the ground around Manuel, or from his hand and shoot off at the opponent, cutting and stabbing them. The rocks are rather small, 6 inches at most, and flat with sharp edges and points. About 10 rocks shoot out of the ground at Manuel's feet, or out of his hand, at a time and launch in a sort of shotgun pattern. The ground it comes from is within 3 feet from Manuel's feet, and their effective range is 10 meters.
Drawback: Low accuracy
Spell Name: Tremor
Level: GreenHorn
Range: short
Description: Manuel strikes the ground with his fist or by stomping his foot, sending a 10 foot wave outward from his body through the ground. This wave will throw the opponent off his feet. The 10 feet is the range of the attack .
Drawback: Manuel must stay still while the tremor is being used, or else he risks being thrown off his own feet.
Spell Name: Stone Strike
Level: GreenHorn
Range: Long
Description: Manuel launches a spike of stone at the opponent, generated from his hands. The is not very large at only 2 feet long and travels in a straight line. This attack at Greenhorn level is not rapid fire and can only be used once a post
Drawback: Not rapid fire, if Manuel is not in a steady stance when fired, the recoil can take him off his feet.
Spell Name: Spiked Armor
Level: GreenHorn
Range: Self
Description: An addition to the Black Stone Armor, Manuel creates spikes on the surface, making his strikes more lethal and deadly than before. The spikes are 6 inches long and can appear anywhere on the armor. Manuel can only make up to 8 of these spikes at a time before he has to dispell them and create new ones. They can only be brought out all at once and he has to wait a post before bringing new ones out.
Drawback: Can make it harder to maneuver depending on where the spikes are.
Level: Green Horn
Range: Self
Description: Manuel covers his body in a thick layer of black stone armor. This is used to augment Manuel's hand to hand style. The armor covers Manuel's arms up to the shoulder, leaving a small gap between the arms and the chest plate, which goes up to his neck and all th way around in the back, while leaving the front of the neck open. covering his head is a simple helmet, that protects his face, while keeping his eyes free from obstruction.The legs are covered up to the knee, except in the back, of the knee, and a seperate part is used to form his thigh pieces, as well as another seperate piece covering his pelvic area. This armor will last for 10 posts
Drawback: Decrease to speed
Spell Name: Shards of Earth
Level: GreenHorn
Range: long
Description: Sharp rocks rise from the ground around Manuel, or from his hand and shoot off at the opponent, cutting and stabbing them. The rocks are rather small, 6 inches at most, and flat with sharp edges and points. About 10 rocks shoot out of the ground at Manuel's feet, or out of his hand, at a time and launch in a sort of shotgun pattern. The ground it comes from is within 3 feet from Manuel's feet, and their effective range is 10 meters.
Drawback: Low accuracy
Spell Name: Tremor
Level: GreenHorn
Range: short
Description: Manuel strikes the ground with his fist or by stomping his foot, sending a 10 foot wave outward from his body through the ground. This wave will throw the opponent off his feet. The 10 feet is the range of the attack .
Drawback: Manuel must stay still while the tremor is being used, or else he risks being thrown off his own feet.
Spell Name: Stone Strike
Level: GreenHorn
Range: Long
Description: Manuel launches a spike of stone at the opponent, generated from his hands. The is not very large at only 2 feet long and travels in a straight line. This attack at Greenhorn level is not rapid fire and can only be used once a post
Drawback: Not rapid fire, if Manuel is not in a steady stance when fired, the recoil can take him off his feet.
Spell Name: Spiked Armor
Level: GreenHorn
Range: Self
Description: An addition to the Black Stone Armor, Manuel creates spikes on the surface, making his strikes more lethal and deadly than before. The spikes are 6 inches long and can appear anywhere on the armor. Manuel can only make up to 8 of these spikes at a time before he has to dispell them and create new ones. They can only be brought out all at once and he has to wait a post before bringing new ones out.
Drawback: Can make it harder to maneuver depending on where the spikes are.